Strip 318 - "The fight lasted for less than a minute"

16th Apr 2016, 12:08 AM in Cave of No Return
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9652769 16th Apr 2016, 8:44 PM edit delete reply


"Always short"
Always weird when the final villain who in lore is a sort of demigod falls in less than 2 minute.
Disloyal Subject 17th Apr 2016, 1:09 PM edit delete reply
Disloyal Subject
Well, most legitimately threatening divine targets can go full Final Fantasy with multiple forms that need to be beaten sequentially. For minibosses and smalltime villains, it makes sense; epic duels that last for hours are mainly the domain of stories, even for Exalts. Skirmishes tend to be over in a hurry, and open war is so complicated largely because of the numbers of combatants involved.
DtDoom 18th Apr 2016, 12:55 AM edit delete reply


My DM once designed a boss fight, where the main challenge came from the fact that the baddie had a ring of nine lives. (casts the heal spell on you when your HP hits 0. 9 charges)

He didn't plan for the possibility of the baddie losing said ring... I was playing a Psychoportation specialist psion. First time I used the retrieve power the entire game.. Stole the ring, used a free action to put it on, flipped the guy off, and ran through the exit of the room we were in. Lead a berzerked barbarian overlord that could have cut me into about 20 pieces in a single round on a merry chase through the tower while everyone else took potshots at him at every opportunity.

Gotta love coming up with clever uses for powers.
Malroth 16th Apr 2016, 10:10 PM edit delete reply
Malroth
Offences scale much faster than Defences, often times the difference between a TPK and a 1 round win is a single initative roll.
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