Strip 076

25th Sep 2014, 12:00 AM in Forest of Doom
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Average Rating: 5 (2 votes)

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Raxon 25th Sep 2014, 12:43 AM edit delete reply
Raxon
BWAHAHAHAHA!

I know I should be feeling sad for the orcs, but I just can't help laughing at Kari here. And by the time she gets back, Adin will likely be dead.

That said, sucks to be her and carry the burden of knowing that the people she killed were just scared and desperate.

They had no choice. It was this or starve. They might have asked for help and been denied, or even asked to be taught agriculture, and simply been chased away by an angry mob.

Being forced to starve to death or take up arms and steal to live. And Kari participated in the murder of the most vocal of them, calling for peace.

I should be sad, but I've been reading some stuff that makes this look like a bright cheery childrens' cartoon about friendship. I can't help but laugh at Kari's sad reaction. Either kill the orcs, or find a straight and narrow path for them. Your halfassed "I'll just go" isn't helping anything.
PauloFrota 12th Nov 2014, 6:56 PM edit delete reply


Yeah, it probably sucks to be h... KARI IS A GIRL?!?!!?
Disloyal Subject 20th Nov 2014, 2:59 AM edit delete reply
Disloyal Subject
"Put Some Ranks in Spot, man"
Presumably, judging by the breasts. I guess they could just be potion-pouches.
Malroth 25th Sep 2014, 2:30 AM edit delete reply


Or cross out the "G" on your character sheet's alignment section and replace it with a "N" or "E" and just go on with your life.
Raxon 25th Sep 2014, 11:47 AM edit delete reply
Raxon
That's usually a bad idea. It invokes an xp penalty.
Otaku 25th Sep 2014, 2:26 PM edit delete reply
Otaku
"Not fond of alignments; can you tell? ;)"
I never really took to character alignments anyway; rarely does everyone involved in the game agree on specifics of "good" and "evil" and sometimes even trying to paint with broad strokes won't do it.

Plus since we've had one "twist" (the orcs were bandits, but at least they turned to it as a matter of imminent survival) so I'm skittish of trying to work it out too much lest that was merely the first twist!
Raxon 25th Sep 2014, 8:10 PM edit delete reply
Raxon
I love using alignments. They allow me to play a character totally straight, but with a radically different personality than everyone expects.

for example, a lawful good paladin with an incredibly morose way of putting things. "Come, children! The weather is beautiful today! Come and play, and we can forget our imminent deaths in the grand scale of things!"
Ilmaros 25th Sep 2014, 9:09 PM edit delete reply


"I'm with Otaku in this one..."
Not trying to be offensive, but i've found myself thinking way too often that an attitude like what Raxon's just described is what makes the alignment system obviously wrong. It's like my brother's guards in the old day, when he just started as a GM, all of them honorary members of the nazi paladin's order, with a stick so stuck up their asses thanks to their lawful alignment component that they could easily kill a hungry child in broad daylight because that's the penalty for resisting arrest for stealing a loaf of bread to avoid starvation... Sure, Raxon's examples are usually better executed, since after all he's doing it for the laughs, but if you try to take too seriously the alignment system you end up unable to play anything that's not a cartoon of a twisted ideal... That's why no group i'm in ever plays with a clear alignment rule since the old days in wich we discovered we were all doomed to be labeled as chaotic the moment we tried to act in character. And besides, it's not as if an excuse to do a character that conducts himself as a one-track minded zealot of a given ideal was necesary in the first place, plus, if you don't have such a railroad, noone can complain when you act in an unexpected way for a justified (even if only your head) reason.
Raxon 26th Sep 2014, 5:27 PM edit delete reply
Raxon
Actually, I like the idea of a horribly draconian paladin who hands out the same punishment for every crime. One hour of being a captive audience to his poetry slam. Steal a loaf of bread? Poetry. murder a small child? Poetry.
JET73L 19th May 2015, 8:56 PM edit delete reply


I've wanted for a long time to play a character like that (not a Paladin, for obvious reasons), who is completely and obviously Evil to everyone with an ounce of sense but doesn't realize it at all. "What? No, I've never murdered anyone. Oh, execution? Certainly. About 2100 humanoids, give or take a dozen."
hiddennijafist 25th Sep 2014, 9:28 PM edit delete reply


I just had awesome/terrible idea for a party: everyone is a good paladin but of different orders which follow different moral systems. the Thomastic templars, the utilitarian knights, guards of the soical contract, Kant's defenders of the categorical imperative! and watch them argue whether it justified to steal a crystal in order to save the kingdom!
three guesses to what my major is, and one them doesn't count
Porphyrogenitus 25th Sep 2014, 10:11 PM edit delete reply


Innocence is a lie, and no Xeno deserves mercy. No "need" can excuse violating the emperor's laws. Any upstanding citizen would rather die a thousand painful deaths, watch their entire family starve, than bring dishonor to the Imperium of Man.

Plus, Greenskins are foul Xenos who deserve only the sacred bolt and the blessed flame. Put them down and account it a righteous deed.
Disloyal Subject 20th Nov 2014, 3:02 AM edit delete reply
Disloyal Subject
Uhh... Boss? Did humie sez dere'z Boyz ovah dere...
DTDoom 25th Sep 2014, 10:44 PM edit delete reply


Actually, alignment is more of a guideline than a set of rules.

A lawful good person COULD be completely justified in killing a child for breaking the law. Just as a chaotic evil person could be completely justified in feeding said child.

It is the justification for the act that matters in alignment, not the act itself.
Raxon 26th Sep 2014, 2:12 AM edit delete reply
Raxon
I see alignment as a very, very basic framework on which to build a character's personality. Chaotic Neutral Lawful, I interpret as a person's terndency toward being free spirited or disobedient.

You can have a Chaotic Evil mass murderer/rapist who runs a puppy orphanage, and does tons and tons of charity work for good causes. People are not defined by a line of thought. While I have known a few people who ONLY seem to have one way of thinking, they tend to be rather rare. They also tend to be assholes who consider everyone else to be wrong if they even disagree a little, and are often quite vocal about it.

Ugh, that frigin hippy woman.
DTDoom 26th Sep 2014, 10:49 AM edit delete reply


Exactly!

I'm glad I'm not the only one who can see it.
Inbetweenaction 30th Sep 2014, 4:53 AM edit delete reply


You mean like how my Paladin once chopped of 4 limbs and broke her legs (and made sure they would heal badly by twisting her leggs before healing her) of an unconscious prisoner to make sure she wasn't punished unjustly for her crimes?

She was to small for his manacles to work, and a caster, so he had to take precautions to make sure she made it to trial. He still has her tied up in a his backpack
Malroth 26th Sep 2014, 2:47 AM edit delete reply


Honestly you don't even have to be a murder or rapist to be Chaotic Evil. One excellent Example is Doctor House, He has no respect for authority or rules of any kind and only takes joy in the suffering of those he deems stupid. He works to save lives not because of any sense of empathy but because his personal pride refuses to let himself loose a battle of wits with a virus.
Raxon 26th Sep 2014, 4:27 AM edit delete reply
Raxon
True. I also like the idea of an honest to goodness war criminal, who experimented on prisoners. He's lawful good. The government not only threatened to use his family for said experiments, they also made it quite clear that the good doctor would be replaced by a psychopath who would do it for fun, and deny patients even the anesthetic that the good doctor would be using, meaning that without the god doctor there, the victims would be fully awake, and feel the pain of everything done to them.

I agree that Dr. House is evil, or perhaps neutral, and chaotic, well, he breaks rules and the law often enough that you can't really consider him lawful. It's just that the rapist/murderer was the most extreme example I could think of. Just because someone does a lot of good, that doesn't make them a good person.

Heck, I could make the argument that my chaotic evil character doesn't murder anyone, and feeds the starving because he wants to prolong their suffering, even if he has to give them a temporary, minor respite from that suffering to do it. He could work with children and old folks, doing his utmost to see to it the old folks live as long as possible, because he thinks it's cruel to force them to live in such a poor state. He raises children because he knows that someday, those beggars will die, and he wants to make sure there are plenty of beggars to suffer in the future. And this guy is a psychopath who delights in the suffering of others.
Ilmaros 26th Sep 2014, 3:05 PM edit delete reply


"You have a point"
Indeed, if considered that way, alignment rules could help character development and personality stablishment. But still, in that same interpretation can be used to do what i exposed earlier, and sadly it's far more common. That's why i often tend to waive the concept altogether.
Ilmaros 26th Sep 2014, 3:27 PM edit delete reply


And, for the record, the stament i did above was regarding the whole comment line starting with DTDoom and followed by Malroth's, not only that last one (i thought they were the same, tough).
Raxon 26th Sep 2014, 5:29 PM edit delete reply
Raxon
Like I said, I consider alignments to be a basic framework for a character's personality. Lots of variation to be had.
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